Post by Aubrey Kalissa on Aug 25, 2015 15:02:49 GMT
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[attr="class","ur_apptitle"]Kalissa, Aubrey
[attr="class","ur_appsubtitle"]DEMOGRAPHICS
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✚ NICK : N/A
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✚ AGE : Twenty-One
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✚ GENDER : Female
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✚ LOCATION : New York, New York
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✚ ETHNICITY : Japanese American
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✚ SEXUALITY : Bisexual
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✚ OCCUPATION : Coder
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✚ ROLEPLAYER NAME : Kenji
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✚ NICK : N/A
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✚ AGE : Twenty-One
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✚ GENDER : Female
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✚ LOCATION : New York, New York
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✚ ETHNICITY : Japanese American
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✚ SEXUALITY : Bisexual
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✚ OCCUPATION : Coder
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✚ ROLEPLAYER NAME : Kenji
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[attr="class","ur_appsubtitle"]THARJA
[attr="class","ur_appcont"]Fire Emblem: Awakening, Aubrey, Kalissa
[attr="class","ur_appsubtitle"]PERSONALITY
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POSITIVE TRAITS[break]
✚ Realistic
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✚ Cool Headed
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✚ Innovative
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✚ Insightful
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✚ Methodical
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POSITIVE TRAITS[break]
✚ Realistic
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✚ Cool Headed
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✚ Innovative
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✚ Insightful
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✚ Methodical
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NEGATIVE TRAITS[break]
✚ Passive
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✚ Pessimistic
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✚ Discontent
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✚ Insecure
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✚ Resentful
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NEGATIVE TRAITS[break]
✚ Passive
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✚ Pessimistic
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✚ Discontent
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✚ Insecure
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✚ Resentful
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[attr="class","ur_appsubtitle"]Aubrey's STARTING DREAM WORLD
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GENERAL DESCRIPTION[break]
There are three layers to this dream world of sorts. You begin in the Land of Blue Sand. It's a scene based off of the sea floor when one looks up they can see the sun shifting constantly is if you're looking out to it underneath the waves. It's because you begin so deep that the sand seems so blue, the water serving as a lens for the sun reflecting blue as far as the eyes can see. The Land of Blue Sand is a desolate place at its core. Littered and buried in the sand are rusted and forgotten weapons and books some attempting to explain what happened in this world beneath the sea. Beware just as you travel through the Land of Blue Sand, so do the shadows, attracted to the remnants of a war long forgotten. The question being how do you escape the Land of Blue Sand?[break][break]
Above the Land of Blue Sand you reach the Land of the Ocean's Sky. It's hear that when you look up now you see beauty. Looking above reveals an entire ocean in the sky the only shade coming from schools of colorful magnificent fish flying overhead, Massive whales serving as clouds as they pass above majestically. You arrive in an estranged city of sorts entertainment abound. It's a city that's centered toward towering even higher attempting to reach creatures that tower over the city itself. The city itself serves as a giant theme park no normal way to travel across, other than roller coasters or trampolines to jump from one area to the next. NPCs riddle the streets in the day time jovial and full of life, however as soon as the sun sets silence over takes the city the power itself seemingly shuts down resulting in darkness. It's at night the shadows appear, monsters of various shapes and sizes bodies of pure darkness torment any who dare wander the streets after sunset. Despite this one building at the cities center seems to keep its lights on in the midst of the darkness, a location the doesn't seem to exist at all in the daytime. A large library at the highest point in the metropolis, at its center. [break][break]
The final area in Aubrey's dream World, is simply known as The Cosmos. Far beyond the land of the Ocean's Sky having gone higher than even the sea creatures that made their homes in the sky past even the sun of the land leaves you among a land filled with stone ruins, sticking up above the water. Above you lies a night sky, Sea Creatures larger than what you could have ever imagined rein above you swimming across the sea of stars, not even comparable to the ones seen below in The The Land of Ocean's Sky. Many creating an effect that resembles the northern lights. in their wake When not traversing the ruins scattered amidst the sea below one can travel across the water and observe the world's below from a single island, a carbon copy of the Destiny Islands. Just as there are in the worlds below this one too as secrets that may explain the girl's dream world.
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APPEARANCE[break]
Aubrey's Dream World as a whole is layered each with a vastly different appeal and theme to it. The Land of Blue Sand in my mind is very similar to the desert. There's no sea life other than kelp and the very occasional coral reef. Buried in the ground are various rusted weapons, and water damaged books. The Weapons are themed after weapons from popular games and anime alike, all of them are usable as paperweights I assume, and are broken someway how. The center of this layer is a massive battle ground the center of it leading to a trench in the center that has something very large lurking inside. [break][break]
The second layer is The Land of Ocean's Sky, it's theme being a massive theme park city filled with life and faceless people. The key trait of this city is that it always seems to be towering up climbing higher and higher the goal being to follow it to the top. The day time can be spent exploring the city, but as soon as the day ends any Player Characters are warped to the entrance where they have to fight their way through the city, and try to fight their way to the Grand Library, or they can rest at an inn. where they'll sleep until morning to enjoy the city itself. In terms of games, anything one can think of as long as it's lighthearted in nature. In terms of maneuvering around the city think of it as a giant obstacle course.[break][break]
The Final Layer serves as "The Cosmos" I imagine The Cosmos to be a more melancholy, but peaceful area. Halfway submerged stone ruins litter the area. In this area books return most of which are in readable condition lying around the ruins. In order to travel from ruin to the next you simply walk on water. The Hub area at the center of the Ruins is simply the Destiny Islands (Kingdom Hearts) The highest point containing a watch tower of sorts where one can view everything that's going on in the worlds below. Above however one can watch shooting stars and Whales travel across the starlit sky creating the Northern Lights as they pass over head.[break][break]
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POINTS OF ENTRY[break]
-A Blue Book with a picture of the sea on it. Upon opening it the user(s) are sucked into the book arriving in the land of Blue Sand.
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NOTABLE FIGURES (OPTIONAL)[break]
N/A
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OTHER DETAILS (OPTIONAL)
[break]
[break][break]
GENERAL DESCRIPTION[break]
There are three layers to this dream world of sorts. You begin in the Land of Blue Sand. It's a scene based off of the sea floor when one looks up they can see the sun shifting constantly is if you're looking out to it underneath the waves. It's because you begin so deep that the sand seems so blue, the water serving as a lens for the sun reflecting blue as far as the eyes can see. The Land of Blue Sand is a desolate place at its core. Littered and buried in the sand are rusted and forgotten weapons and books some attempting to explain what happened in this world beneath the sea. Beware just as you travel through the Land of Blue Sand, so do the shadows, attracted to the remnants of a war long forgotten. The question being how do you escape the Land of Blue Sand?[break][break]
Above the Land of Blue Sand you reach the Land of the Ocean's Sky. It's hear that when you look up now you see beauty. Looking above reveals an entire ocean in the sky the only shade coming from schools of colorful magnificent fish flying overhead, Massive whales serving as clouds as they pass above majestically. You arrive in an estranged city of sorts entertainment abound. It's a city that's centered toward towering even higher attempting to reach creatures that tower over the city itself. The city itself serves as a giant theme park no normal way to travel across, other than roller coasters or trampolines to jump from one area to the next. NPCs riddle the streets in the day time jovial and full of life, however as soon as the sun sets silence over takes the city the power itself seemingly shuts down resulting in darkness. It's at night the shadows appear, monsters of various shapes and sizes bodies of pure darkness torment any who dare wander the streets after sunset. Despite this one building at the cities center seems to keep its lights on in the midst of the darkness, a location the doesn't seem to exist at all in the daytime. A large library at the highest point in the metropolis, at its center. [break][break]
The final area in Aubrey's dream World, is simply known as The Cosmos. Far beyond the land of the Ocean's Sky having gone higher than even the sea creatures that made their homes in the sky past even the sun of the land leaves you among a land filled with stone ruins, sticking up above the water. Above you lies a night sky, Sea Creatures larger than what you could have ever imagined rein above you swimming across the sea of stars, not even comparable to the ones seen below in The The Land of Ocean's Sky. Many creating an effect that resembles the northern lights. in their wake When not traversing the ruins scattered amidst the sea below one can travel across the water and observe the world's below from a single island, a carbon copy of the Destiny Islands. Just as there are in the worlds below this one too as secrets that may explain the girl's dream world.
[break][break]
APPEARANCE[break]
Aubrey's Dream World as a whole is layered each with a vastly different appeal and theme to it. The Land of Blue Sand in my mind is very similar to the desert. There's no sea life other than kelp and the very occasional coral reef. Buried in the ground are various rusted weapons, and water damaged books. The Weapons are themed after weapons from popular games and anime alike, all of them are usable as paperweights I assume, and are broken someway how. The center of this layer is a massive battle ground the center of it leading to a trench in the center that has something very large lurking inside. [break][break]
The second layer is The Land of Ocean's Sky, it's theme being a massive theme park city filled with life and faceless people. The key trait of this city is that it always seems to be towering up climbing higher and higher the goal being to follow it to the top. The day time can be spent exploring the city, but as soon as the day ends any Player Characters are warped to the entrance where they have to fight their way through the city, and try to fight their way to the Grand Library, or they can rest at an inn. where they'll sleep until morning to enjoy the city itself. In terms of games, anything one can think of as long as it's lighthearted in nature. In terms of maneuvering around the city think of it as a giant obstacle course.[break][break]
The Final Layer serves as "The Cosmos" I imagine The Cosmos to be a more melancholy, but peaceful area. Halfway submerged stone ruins litter the area. In this area books return most of which are in readable condition lying around the ruins. In order to travel from ruin to the next you simply walk on water. The Hub area at the center of the Ruins is simply the Destiny Islands (Kingdom Hearts) The highest point containing a watch tower of sorts where one can view everything that's going on in the worlds below. Above however one can watch shooting stars and Whales travel across the starlit sky creating the Northern Lights as they pass over head.[break][break]
[break][break]
POINTS OF ENTRY[break]
-A Blue Book with a picture of the sea on it. Upon opening it the user(s) are sucked into the book arriving in the land of Blue Sand.
[break][break]
NOTABLE FIGURES (OPTIONAL)[break]
N/A
[break][break]
OTHER DETAILS (OPTIONAL)
[break]
[break][break]
[attr="class","ur_appsubtitle"]CHARACTER HISTORY (OPTIONAL)
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HERP
HERP